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Crusader kings 2 money
Crusader kings 2 money










crusader kings 2 money crusader kings 2 money

Anti-popes will make other catholic realms consider you a heritic and may start wars to get rid of the anti-pope so it's only an option if you're quite strong. You can setup an anti-pope - your bishops will then pay taxes to your anti-pope, which means you get money. This will also work with any other vassall, except that nobles and mayor will have relations improved with presitge instead of piety. sending them gifts, using your councilors to improve relations and improve piety. You have two ways around that grab all the temples yourself or make the bishops like you more than the pope - you can do so by letting them educate close members of your family, granting landed/honorary titles, bribing. It's torn into pieces and ready to be picked by anyone who cares to do so.Ĭash flow depends heavily on your religion catholics tend to lose a lot of their income from temples because the bishops pay their taxes to the pope. Ireland is easy to grab because it has no major players. Postat inițial de Captsavmhoe:10 gold is not bad for ireland,start upgrading holdings,castletowns ect ect. The downside is that the church loses a big chunk of moral authority. Catholic bishops will pay him money if they like him more than the pope, which can give him a decent - and taxable - income (go for someone lots of religious traits and high diplomacy). You could also try making one of your bishops an antipope. Generally, going from a dirt poor province out on the periphery of Europe to a wealthy Imperial capital is going to be the work of decades or centuries though, whioh is cool and vaguely realistic. The upsides of this are that it's more gavelkind proof and will give you a very strong military, the downside is that you're much more reliant on teching up. Obviously, this means you have fewer vassals to tax, but your own demense should still produce a decent ammount of money, especially if you have a skilled steward collecting taxes. Basically, pick a decently sized duchy to call your own with a good province to serve as the capital and just build as many castles as you have demense limit there as well as the maximum level of castle towns possible in each. The other way is a thing I discovered playing as the Altaic cultures (not much usable coastline in Eurasia). The downside is that your demsne will be quite spread out, which means technology will take a very long time to reach all your holdings, thus limiting your potential for development.

crusader kings 2 money crusader kings 2 money

This works extremely well for coastal areas (cities generate more income on the coast) and even better for those with a nearby merchant republic - whether your own or someone elses, although obviously your own is better as it will give you even moar moneys! The first is to make money from taxing as many temple and city vassals as possible (generally cities, if you're catholic), so fill up your demense slots with all counties, preferably counties which have a lot of holdings. I've found two ways to do it, depending on situation.












Crusader kings 2 money